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No signal, no problem

No signal on the back nine.

Scores you tap are held on the phone and sync when signal returns. The card never blocks you mid-hole.

✓ Free for golfers, not a trial.

Scoring hole by hole on a phone: hole 13, par 3, the four golfers waiting for a score, the match as it stands with You & Nora 1 up, and a score pad

What is held, and what needs a connection

Everything you tap on the card

Scores, team scores, dots, your stats, a wolf pick, a hammer: held, and they survive a reload.

The no-login group link

Scores, team scores, and dots are held there too; putts on that link want signal.

Other phones catch up

Everybody else sees your scores once your phone sends them.

Needs a connection

Starting a round, settling up, and signing up for an event.

Open the card first

The card needs a connection to open in the first place. Open it on the first tee.

Spectators

A live board needs a connection on the watcher’s end.

And there is always the card

A dead zone plus a pencil is still a round that counts.

Write it down, photograph the card afterwards, and the app reads it and proposes the scores.

Or post the round later with its date.

How the scanner works →

The live scorecard on a phone: holes 8 to 13 of a best ball match, birdies circled and bogeys boxed, you up $2 so far, You & Nora 1 up on Tommy & Tony

And the rest of your golf

It is one card. It feeds everything else.

Every round adds to your stats and to your win-loss against each golfer you play, and your people's rounds are there when you open the app.

Your whole golf life, in one place →

A golfer's own page: handicap index 8.4, an 83.9 scoring average, best round 76, eleven birdies, doors to stats, rivalries, the week, the year, and the bag, and the rounds on record

Straight answers

What golfers ask before they try it

Does it work on the course with bad signal?

Scores you punch queue up and sync when signal returns; the card never blocks you mid-hole. Everything you tap on the card is held (scores, team scores, dots, your stats, a wolf pick, a hammer) and survives a reload; on the no-login group link the scores, team scores and dots are held, though putts there want signal. Other phones catch up once it sends. Starting a round, settling up, and signing up for an event need a connection, and the card needs one to open in the first place. (Live boards for spectators need a connection on their end, of course.)

Can everyone score from their own phone?

Yes. One link (or a short code) opens your group's card on every phone, and scores sync live. One person can also just score for the cart. No accounts needed to punch numbers, and the page carries no app chrome and no tracking. It starts on the group's first hole, so a group off the 12th enters 12 first, and a group keeps its code when you retime or regroup.

Do my friends need the app to play?

No. Add anyone by first name and score away: the buddies you play with most recently are one tap, and you can add a golfer mid-round too (though not onto a scramble's one ball). What you type about them (email, phone, index, GHIN, gender, birthday, only if you fill them in) is yours to edit until they join. Later, send them their record with one tap. They claim it and every round you've played together is already on their account.

Is there an Android app?

No native Android app yet: the web app works in any phone's browser, Android or iPhone, and everything in it is the same app.

More questions and answers →

Playing a dead zone, in detail

The courses worth playing are in the places phones do not work. Down in a valley, out on a links, an hour past the last town, behind a stand of pines that eats one bar per tree. You get signal on the first tee, you lose it somewhere around the 4th, and it comes back in the car park.

This is not an edge case. For a lot of golf it is most of the round, and it is the single most likely way a scoring app ruins a day: you tap in a birdie, the spinner turns, and you spend the next hole wondering whether the last one saved.

The only design that survives a dead zone

There is one correct answer and it is not complicated: the tap has to land on the phone in your hand, immediately, whether or not anything else is listening. The network is a thing that happens afterwards.

That is how Swilkin handles it. A score tapped with no signal is kept on that phone and syncs when signal comes back. The card does not block you mid-hole and it does not sit there spinning. You keep playing golf.

And it says so on the card rather than leaving you to guess. The actual words, when a tap cannot reach the server:

Safe on this phone. It keeps sending until it lands.

That matters more than it sounds. The anxiety is the damage. A golfer who does not trust the card is a golfer checking their phone on every green, and they would have been happier with a pencil.

What that does and does not cover

Being straight about the boundary, because a promise that quietly is not true is worse than no promise:

Playing a known dead zone on purpose

If you already know the course eats signal, and after one round, you do:

Set the round up before you leave the car park. Players, tees, format, and the bets. Two minutes with signal buys you four hours without it.

Decide the bets on the first tee anyway. You should be doing this regardless. It is the whole ritual, but on a dead course it is load-bearing. Nobody is adding a game on the 11th if nothing can reach the 11th. (How much to play for.)

One scorer, not four. Four phones each holding a different partial round in a dead zone is four things that have to reconcile later. One person keeping the card is simpler, it is what your group already does, and everything lands as one clean round. (More on that.)

Airplane mode is your friend, honestly. A phone with one flickering bar burns battery hunting for a tower harder than a phone doing anything else. On a course you know is dead, start the round, then put the phone in airplane mode. It is the same situation the card already handles, and you will have a phone left at dinner.

And there is always the card. Write it down and photograph the card afterwards: the app reads it, proposes the scores, and you confirm. A dead zone plus a pencil is still a round that counts.

Why this comes up most on trips

The annual trip is where all of this converges: unfamiliar courses, the remote ones you picked precisely because they are remote, twelve people, three groups, a different game every day and a running total that had better be right on the last night. (Running the trip as a Ryder Cup.)

The rule that saves it is the same rule: set each round up while you have signal, one scorer per group, and let the syncing sort itself out on the drive back. The settle-up does not care that the 14th hole arrived forty minutes late. It cares that it arrived.

The honest notes

A round is not lost because a phone lost signal, but a round can be lost with the phone, and no app can help with that. If the day genuinely matters, somebody keeps the paper card as well. That is not a failure of software; that is what the paper card has always been for.

Leave the card open. The held taps are saved on the phone and survive a reload, but the card needs signal to open again, so open it on the first tee and leave it open. Which is what you are doing anyway if you are the one scoring.

Coverage is not a feature anyone can ship. No golf app makes a tower appear. What an app can do is refuse to make the outage your problem, and tell you plainly which of the two states you are in.

And nothing here needs an account from your buddies: offline or on. Add anyone by first name and score away.

The courses worth playing are where phones do not work.

Free for golfers. Set the round up in the car park.

Score your next round for free